![]() ![]() Be sure to check known bugs in the bug report menu before you submit If you have reported a bug before and it's not fixed or listed no need to report again, we have a back log to fix! Have fun playing and have a great weekend! Bugs are best submitted through the in-game bug report menu, which can be accessed quickly by pressing F11 when playing. Use the in-game update in main menu to get the latest version. Plastics and steel plates are now used to create weapons.Ĭrew members will now clean up blood splatter.įixed bugs. Rebalanced trading prices for resources to represent overall availability and value in a better way. You can now attack and kill enemy crew members who have surrendered, or are your prisoners.Ĭrew member found alive in hypersleep chambers are now drafted by default. Prisoners can now be recruited, and there is a chance prisoners might rebel in the process. Savegames are not supported from previous versions. Saved games are not supported from previous versions.įixed Recycler working/restrictions area. Saves are supported from 0.8.10, but not earlier versions 0.8.9 and below.Īdded tooltips to sector information icons. Please check known bugs in the same menu before submitting, and please use the feature with consideration.Patch Notes for Alpha 8: 0.8.11 Fixed renaming crew member to change the name in the top list also.Fixed a bug where the resolution could not be bigger than 5280 pixels wide.Fixed a bug where sector content was not updated when entering a new sector.Tweaked traits to include things like surrender rate.Added a jobs associated with this facility tab for facilities, allowing manual assign when needed.Rebalanced Optronics Fabricator, Cell Fuser, Advanced Assembler, Chemical refinery production lines.Tweaked default crew priority settings.Life Support renamed to Oxygen Generator.Help menu added with a link button to the Space Haven Official Wiki/Guide.Added Hide UI keybind, for taking nice screenshots without the UI.Autosave interval time is now 5 minutes in real time.Increased certain starting resources slightly in scenario 01 and 02.Gas scrubber now produces carbon over time.Added adjustable area range setting to power nodes.Smaller improvements to the user interface and various in-game texts.Modified and created some new ships for the factions you encounter.Added a new source of power, the solar panel, with efficiency based on the distance from the star system sun. ![]() New Facilities to build: Energy Turret, Shield Generator, Hull Stabilizer, Scanner and Solar Panel.3 new consoles to build: Weapons console, Shields console and Operations console.Implemented various ship-to-ship battle effects, such as explosions and shield effects.Modified and implemented new features to the User Interface to support ship-to-ship battles.Saved games are not supported from alpha 5 and previous versions. ![]() Space Haven Alpha 6 - The Ship-to-Ship Battles Update. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |